About
A historical maritime trading and strategy game set in the East Asian seas at the end of the Southern Song dynasty, built with Godot 4.6.
It is 1255, the third year of Baoyou, at the harbor mouth of Xinghua. You play Chen Zilong, a young scholar from Yuhu in Putian, starting out with a single small coastal junk. You trade between Quanzhou, Mingzhou, Hakata, Tamna (Jeju), Champa and other ports, take on brokers' contracts, and deal with pirates and customs seizures. Two decades later the Mongol Yuan armies push south, and a merchant's ledger becomes tangled up with the fate of a dynasty.
The in-game text is currently Chinese only. The project is under active development and has no official release yet.
Screenshots




The game
- Period and characters: The story runs from 1255 to 1279 and the Battle of Yamen. 75 characters, 41 of them historical figures such as Wen Tianxiang, Zhang Shijie, Lu Xiufu, Pu Shougeng, Jia Sidao, Bayan, Kublai Khan and Hōjō Tokiyori.
- Ports and sea chart: 14 ports, from Xinghua, Quanzhou, Fuzhou, Wenzhou and Penghu to Mingzhou, Tamna, the Chinese quarter of Hakata, Guangzhou, Satsuma and Champa, opening up chapter by chapter. The chart is drawn from real coordinates and Natural Earth coastlines, and the monsoon decides when you can sail.
- City districts: Five ports have city districts with 71 places and 281 dealings: buying and selling, investing in shops, hiring, sounding out the market, taking out passes and working the season.
- Economy: 29 goods each have producing and consuming ports. Price gaps, market depth, contraband, maritime-customs levies, brokers' contracts and wartime prices all affect your profit. Plus 8 ship types, crew and supplies, harbor investment and five ranks with the customs office.
- Combat: Real-time naval battles where you handle the ship yourself (wind, broadsides, ammunition, flooding and fire, boarding, morale), plus shore raids, city sieges and defenses, and the Battle of Yamen.
- Story: Four main chapters (Harbor Mouth / Old Debts / Fleet Master / Southern Seas), 105 story scenes with free-form trading in between, and four endings.
- Art: Portraits for all 75 characters, 29 goods icons, 8 ship plates and 71 district backgrounds, in a silk-and-ink interface style.
Status
The four chapters, economy, sailing, naval combat, sieges and endings can all be played from start to finish. Some port districts and the companion system are still in progress.
Contact
Email: [email protected]
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